Publikationen

E. Berger, D. Vogt, B. Jung, H. Ben Amor. Estimating Perturbations from Experience using Neural Networks and Information Transfer. 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2016). To appear.

E. Berger, S. Grehl, D. Vogt, B. Jung, H. Ben Amor. Experience-based Torque Estimation for an Industrial Robot. ICRA 2016 IEEE International Conference on Robotics and Automation, pp 144 - 149. DOI: 10.1109/ICRA.2016.7487127

B. Jung, D. Vogt, E. Berger, H. Ben Amor. Lernende Roboter / Learning Robots. In U. Groß (Hrsg.): Glanzlichter der Forschung an der TU Bergakademie Freiberg 250 Jahre nach ihrer Gründung. 2016. S. 269-273.

H. Lehmann, E. Werzner, Ch. Degenkolb, S. Ray, B. Jung. Optimizing In-Situ Data Compression for Large-Scale Scientific Simulations. High Performance Computing Symposium, 2016 Spring Simulation Multi-Conference (HPC/SpringSim'16).

R. Dörner, W. Broll, P. Grimm, B. Jung. Virtual Reality und Augmented Reality (VR/AR). Informatik-Spektrum, February 2016, Volume 39, Issue 1, Springer Berlin Heidelberg, pp 30-37. DOI: 10.1007/s00287-014-0838-9

S. Grehl, M. Sastuba, M. Donner, M. Ferber, F. Schreiter, H. Mischo, B. Jung. Towards virtualization of underground mines using mobile robots – from 3D scans to virtual mines.  MPES 2015 - Smart Innovation in Mining, 23rd International Symposium on Mine Planning & Equipment Selection, Johannesburg, South Africa. 2015.

S. Grehl, M. Donner, M. Ferber, A. Dietze, H. Mischo, B. Jung. Mining-RoX - Mobile Robots in Underground Mining. Third International Future Mining Conference, 2015, pp. 57-64.

D. Vogt, B. Lorenz, S. Grehl, B. Jung. Behavior Generation for Interactive Virtual Humans Using Context-Dependent Interaction Meshes and Automated Constraint Extraction. Journal of Computer Animation and Virtual Worlds (CAVW), vol. 26 (3-4), 2015, pp. 227–235. DOI: 10.1002/cav.1648.

T. Benkert , A. Dietze , P. Gabriel , J. Gietzel , I. Görz , K. Grund , H. Lehmann , G. Löwe , H. Misch , H. Schaeben , F. Schreiter, K. Stanek. First step towards a virtual mine – generation of a 3D model of Reiche Zeche in Freiberg. Proceedings 17th annual conference of the International Association for Mathematical Geosciences (IAMG 2015), 2015, pp. 1350-1355.

C. Buhl, M. Donner, M. Ferber, S. Grehl, M. Herrmann, B. Jung, P. Poschmann. Mobile Roboter für Mapping und Monitoring im Bergbau. 16. Geokinematischer Tag, 7.-8.5.2015. Schriftenreihe Institut für Markscheidewesen und Geodäsie, TU Bergakademie Freiberg, 2015.

E. Berger, M. Sastuba, D. Vogt, B. Jung, H. Ben Amor. Estimation of Perturbations in Robotic Behavior using Dynamic Mode Decomposition. Advanced Robotics, vol. 25 (9),  2015, pp. 331-343. DOI: 10.1080/01691864.2014.981292

L. Pogrzeba, H. Orth, B. Maurer-Burkhard, M. Wacker, B. Jung. Application of Computer-Assisted Neutral Zero Method of the Shoulder Joint in Vojta Therapy. J Rehabil Med 47: Suppl 54, p. 391. 2015

H. Lehmann, B. Jung. In-situ multi-resolution and temporal data compression for visual exploration of large-scale scientific simulations. Fourth IEEE Symposium on Large Data Analysis LDAV 2014. Pages 51-58. DOI: 10.1109/LDAV.2014.7013204 (*Honorable Mention).

H. Lehmann, M. Lenk, B. Jung. Adding Interlacing to In-Situ Data Compression for Multi-Resolution Visualization of Large-Scale Scientific Simulations. ICAT-EGVE 2014 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (2014) - Posters and Demos, pp. 5-6, DOI: 10.2312/ve.20141370.

E. Berger, D. Müller, D. Vogt, B. Jung, H. Ben Amor. Transfer Entropy for Feature Extraction in Physical Human-Robot Interaction: Detecting Perturbations from Low-Cost Sensors. 2014 IEEE-RAS International Conference on Humanoid Robots - Humanoids 2014. DOI: 10.1109/HUMANOIDS.2014.7041459

D. Vogt, S. Grehl, E. Berger, H. Ben Amor, B. Jung. A Data-Driven Method for Real-Time Character Animation in Human-Agent Interaction. Intelligent Virtual Agents,14th International Conference, IVA 2014, Boston, MA, USA, August 27-29, 2014. Proceedings, Lecture Notes in Computer Science, Vol. 8637, Springer, pp 463-476. DOI: 10.1007/978-3-319-09767-1_57

B. Jung, M. Lenk, A. Vitzthum. Structured Development of 3D Applications: Round-Trip Engineering in Interdisciplinary Teams. Computer Science - Research and Development (CSRD), vol. 30(3-4), Springer, 2014, pp. 285-301. DOI:  10.1007/s00450-014-0258-8

E. Berger, M. Sastuba, D. Vogt, B. Jung, H. Ben Amor. Dynamic Mode Decomposition for Perturbation Estimation in Human Robot Interaction. Robot and Human Interactive Communication, 2014 RO-MAN: The 23rd IEEE International Symposium on, pp. 593-600. DOI: 10.1109/ROMAN.2014.6926317

K. S. Luck, G. Neumann, E. Berger, J. Peters, H. Ben Amor. Latent Space Policy Search for Robotics, IEEE International Conference on Intelligent Robots and Systems, IROS 2014, pp 1434-1440. DOI: 10.1109/IROS.2014.6942745

D. Vogt, H. Ben Amor, E. Berger, B. Jung. Learning Two-Person Interaction Models for Responsive Synthetic Humanoids, Journal of Virtual Reality and Broadcasting, 11(2014), no. 1. URN: urn:nbn:de:0009-6-38565

R. Dörner, W. Broll, P. Grimm, B. Jung (Hrsg.): Virtual und Augmented Reality (VR / AR) - Grundlagen und Methoden der Virtuellen und Augmentierten Realität. eXamen.press, Springer Vieweg. 2013.

H. Ben Amor, D. Vogt, M. Ewerton, E. Berger, B. Jung, J. Peters. Learning Responsive Robot Behavior by Imitation, Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2013, pp. 3257 - 3264. DOI: 10.1109/IROS.2013.6696819

E. Berger, D. Vogt, N. Haji-Ghassemi, B. Jung, H. Ben Amor. Inferring Guidance Information in Cooperative Human-Robot Tasks. Humanoid Robots (Humanoids), 2013 13th IEEE-RAS International Conference on, pp.124,129, 15-17 Oct. 2013. DOI: 10.1109/HUMANOIDS.2013.7029966

H. Lehmann, E. Werzner, M. A. A. Mendes, D. Trimis, B. Jung, S. Ray. In-situ data compression algorithm for detailed numerical simulation of liquid metal filtration through regularly structured porous media. Advanced Engineering Materials, vol 15 (12), 2013, pp 1260–1269. DOI: 10.1002/adem.201300129

D. Vogt, E. Berger, H. Ben Amor and B. Jung. A Task-Space Two-Person Interaction Model for Human-Robot-Interaction. 10. Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe Virtuelle Realität und Augmented Reality. 2013. S. 77-84.

E. Berger, D. Vogt, H. Ben Amor, B. Jung. Behavior Adaptation in Cooperative Human-Robot Transportation Tasks. IEEE International Conderence on Robotics and Automation, ICRA 2013, Workshop on Semantics, Identification, and Control of Robot-Human-Environment Interaction. 2013. PDF

L. Pogrzeba, M. Wacker & B. Jung. Field Study of a Low-Cost Markerless Motion Analysis For Rehabilitation and Sports Medicine. Gait & Posture, Volume 38, Supplement 1, November 2013, Pages S94-S95. DOI:10.1016/j.gaitpost.2013.07.195

B. Jung, M. Lenk, A. Vitzthum. Model-Driven Multi-Platform Development of 3D Applications with Round-Trip Engineering. Software Engineering 2013.  GI-Edition - Lecture Notes in Informatics (LNI). 287-300. 2013.

H. Lehmann & B. Jung. Applying In-Situ Compression to Hierarchical Scientific Voxel Data. Proceedings ARSA, 2012.

M. Lenk, C. Schlegel, A. Vitzthum & B. Jung. Round-trip Engineering for 3D Applications: Models and Transformations. Fakultät für Mathematik und Informatik, Preprint 2012-06. PDF

H. Lehmann, P. Heyne, O. Mothes, H. Müller, T. Smyth, E. Berger, K. Fiedler, D. Vogt & B. Jung. Visualization of Barium Titanate Phase Transition using Quantization of Dipole Moment Vectors. Electronic Proceedings IEEE VisWeek 2012, 2012. (*Third Place IEEE SciVis Contest 2012)

E. Berger, D. Vogt, C. Pönisch, H. Ben Amor & B. Jung. Cooperative Human-Robot Manipulation Tasks. Beyond Robot Grasping - Modern Approaches for Learning Dynamic Manipulation, IEEE International Conference on Intelligent Robots and Systems, IROS 2012, Workshops and Tutorials Proceedings, 2012.

D. Vogt, E. Berger, H. Ben Amor & B. Jung. Learning Two-Person Interaction Models for Responsive Virtual Characters and Humanoid Robots. 9. Workshop Virtuelle und Erweiterte Realität 2012 der Fachgruppe Virtuelle Realität und Augmented Reality. 119-130. 2012.

H. Lehmann, K. Fiedler & B. Jung. Processing In-Situ Compressed Large Data Sets in VR-based Flow Analysis. 9. Workshop Virtuelle und Erweiterte Realität 2012 der Fachgruppe Virtuelle Realität und Augmented Reality.  61-70. 2012.

L. Pogrzeba, M. Wacker & B. Jung. Potentials of a Low-Cost Motion Analysis System for Exergames in Rehabilitation and Sports Medicine. In E-Learning and Games for Training, Education, Health and Sports. 7th International Conference, Edutainment 2012, and 3rd International Conference, GameDays 2012, Proceedings. Springer LNCS, vol 7516, 2012, pp. 125-133.

M. Lenk, A. Vitzthum & B. Jung. Model-Driven Iterative Development of 3D Web-Applications Using SSIML, X3D and JavaScript. Web3D '12: Proceedings of the 17th International Conference on Web 3D Technology, ACM, 2012. 161-169. DOI: 10.1145/2338714.2338742

H. Lehmann & B. Jung. In-Situ Data Compression for Flow Simulation in Porous Media. PDPTA'12 - 18th International Conference on Parallel and Distributed Processing Techniques and Applications. 2012. PDF

M. Lenk, A. Vitzthum & B. Jung. Non-Simultaneous Round-Trip Engineering for 3D Applications. SERP'12 - 11th International Conference on Software Engineering Research and Practice. 2012.

Z. Wang, M.P. Deisenroth, H. Ben Amor, D. Vogt, B. Schölkopf & J. Peters. Probabilistic Modeling of Human Movements for Intention Inference, RSS 2012 – Robotics: Science and Systems. 2012. PDF

H. Lehmann & S. Menzel. Evolvability as Concept for the Optimal Design of Free-Form Deformation Control Volumes. 2012 IEEE Congress on Evolutionary Computation. 2012. pp 1-8. DOI: 10.1109/CEC.2012.6256510

S. Ikemoto, H. Ben Amor, T. Minato, B. Jung & H. Ishiguro. Mutual Learning and Adaptation in Physical Human-Robot Interaction. IEEE Robotics and Automation, 2012, pp 24-35. DOI: 10.1109/MRA.2011.2181676

A. Vitzthum, H. Ben Amor, G. Heumer & B. Jung. XSAMPL3D: An Action Description Language for the Animation of Virtual Characters. Journal of Virtual Reality and Broadcasting, 9/2012, no (1). URN: urn:nbn:de:0009-6-32622.

F. Gommlich, G. Heumer, B. Jung, M. Lenk & A. Vitzthum. Enabling and Analyzing Natural Interaction with Functional Virtual Prototypes. Modeling and Simulation in Engineering. Intech. 2012. 261-279. Read Online.

G. Heumer.  Simulation, Erfassung und Analyse direkter Objektmanipulationen in Virtuellen Umgebungen. Dissertation, TU Bergakademie Freiberg, 2011. http://nbn-resolving.de/urn:nbn:de:bsz:105-qucosa-70518

H. Ben Amor, E. Berger, D. Vogt & B. Jung. Towards Responsive Humanoids: Learning Interaction Models for Humanoid Robots. Workshop New Developments in Imitation Learning, ICML 2011 - The 28th International Conference on Machine LearningPDF

B. Jung, H. Ben Amor, G. Heumer, A. Vitzthum. Action Capture: A VR-based Method for Character Animation. In Virtual Realities. Dagstuhl Seminar 2008. Springer. 2011. 97-122. DOI: 10.1007/978-3-211-99178-7_6

H. Ben Amor. Imitation Learning of Motor Skills for Synthetic Humanoids. Dissertation, TU Bergakademie Freiberg, 2010. PDF

A. Vitzthum & B. Jung. Model Driven Iterative VR and AR Development. IEEE VR 2010 Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS). 2010. 

S. Ikemoto, H. Ben Amor, T. Minato, B. Jung & H. Ishiguro. Motor Learning for Flexible Joint Humanoid Robots using Physical Human-Robot Interaction. Journal of the Robotics Society of Japan (JRSJ), vol 28, no 8, 2010, 1025-1035. DOI: 10.7210/jrsj.28.1025

C. Drebenstedt, B. Jung & S. Päßler. Virtual Reality - A New Approach for an Integrated Mine Planning and Control System. Górnictwo Odkrywkowe (Surface Mining), Vol. 1/2010, Poltegor - Institute of Surface Mining, Wroclaw, Poland, pp. 48-53, ISSN 0043-2075. 2010.

A. Vitzthum, H. Ben Amor, G. Heumer & B. Jung. Action Description for Animation of Virtual Characters. In 6. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR. 257-268. 2009. (*Best Paper Award) PDF

S. Ikemoto, H. Ben Amor, T. Minato, H. Ishiguro & B. Jung. Physical Interaction Learning: Behavior Adaptation in Cooperative Human-Robot Tasks Involving Physical Contact.  RO-MAN 2009 - 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009, pp 504-509. DOI: 10.1109/ROMAN.2009.5326164 (*CoTeSys Cognitive Human-Robot Interaction Best Paper Award). PDF

H. Ben Amor, E. Berger, D. Vogt & B. Jung. Kinesthetic Bootstrapping: Teaching Motor Skills to Humanoid Robots through Physical Interaction.  KI 2009: 32nd Annual Conference on Artificial Intelligence. 2009. 492-499. PDF

F. Gommlich, G. Heumer, B. Jung & A. Vitzthum. Simulation of Articulated Standard Control Actuators in Dynamic Virtual Environments. In  Proc. IEEE Virtual Reality 2009. 269-270. DOI: 10.1109/VR.2009.4811049. PDF

H. Ben Amor, E. Berger, D. Vogt & B. Jung. Towards a Simulator for Imitation Learning with Kinesthetic Bootstrapping. In Proceedings CD "The Universe of RoboCup Simulators" - Workshop at the International Conference on Simulation, Modeling, and Programming for Autonomous Robots SIMPAR 2008, Venice, Italy, November 3-6, 2008. PDF

H. Ben Amor, G. Heumer, B. Jung & A. Vitzthum. Grasp Synthesis from Low-Dimensional Probabilistic Grasp Models. Journal of Computer Animation and Virtual Worlds, vol. 19 (3-4), 2008. 445-454. (*Best Paper Award at Computer Animation and Social Agents Conference - CASA 2008) DOI: 10.1002/cav.252

H. Ben Amor, M. Deininger, A. Vitzthum, B. Jung & G. Heumer. Example-based Synthesis of Goal-directed Motion Trajectories for Virtual Humans. In 5. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR. 2008. 13-24.

H. Ben Amor. Intelligent Exploration for Genetic Algorithms. Using Self-Organizing Maps in Evolutionary Computation. VDM. 2008.

G. Heumer, H. Ben Amor & B. Jung. Grasp Recognition for Uncalibrated Data Gloves - A Machine Learning Approach. Presence - Teleoperators and Virtual Environments, vol 17(2). MIT Press. 2008. 121-142. DOI:10.1162/pres.17.2.121

M. Weber, H. Ben Amor & T. Alexander. Identifying Motion Capture Tracking Markers with Self-Organizing Maps. IEEE Virtual Reality 2008. 297-298.

G. Heumer, D. Carlson, B. Jung & A. Schrader. Paranoia Syndrome – A Pervasive Multiplayer Game. In C. Magerkurth & C. Röcker (eds.): Pervasive Gaming Applications. A Reader for Pervasive Gaming Research, vol. 2, Shaker Verlag, 2007.  179-198.

H. Ben Amor, M. Weber, G. Heumer & B. Jung. Coordinate System Transformations for Imitation of Goal-Directed Trajectories in Virtual Humans.  In Virtual Environments 2007. IPT EGVE 2007. 13th Eurographics Symposium on Virtual Environments. Short Papers and Posters. 45-46.

H. Ben Amor, S. Bittner & B. Jung. A Virtual Reality Simulator for Surface Mining Environments.  In 4. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR. 39-46. 2007.

B. Jung, S. Bittner & H. Ben Amor. Virtual Reality for Simulation of Surface Mining Processes. Modellierung, Simulation und Visualisierung von Prozessen in Bergbau und Bauwesen. Freiberger Forschungsforum, 58. Berg- und Hüttenmännischer Tag 2007, pp. 4-11.

H. Ben Amor. Praktischer Vergleich von Data-Mining Algorithmen. Modellierung, Simulation und Visualisierung von Prozessen in Bergbau und Bauwesen. Freiberger Forschungsforum, 58. Berg- und Hüttenmännischer Tag 2007, pp. 12-13.

G. Heumer, F. Gommlich, A. Müller & B Jung. Via Mineralia - A Pervasive Museum Exploration Game. In PerGames 2007 - 4th International Symposium on Pervasive Gaming Applications. 159-160.

G. Heumer, H. Ben Amor, M. Weber & B. Jung. Grasp Recognition with Uncalibrated Data Gloves – A Comparison of Classification Methods. IEEE Virtual Reality 2007, pp. 19 - 26. DOI: 10.1109/VR.2007.352459  (*Honorable Mention) PDF

H. Ben Amor, S. Ikemoto, T. Minato, B. Jung & H. Ishiguro. A Neural Framework for Robot Motor Learning based on Memory Consolidation.  ICANNGA-07 – International Conference on Adaptive and Natural Computing Algorithms, Proceedings Springer, 2007, pp. 461-468. (*Best Young Researcher Paper Award) PDF

A. Ahad, B. Jung & H. Prendinger. Neva: A Conversational Agent based Interface for Library Information Systems. Proceedings IASTED-HCI 2007 - The Second IASTED International Conference on Human-Computer Interaction. 2007.

M. Weber, G. Heumer, H. Ben Amor & B. Jung. An Animation System for Imitation of Object Grasping in Virtual Reality. Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Proceedings. Springer, 2006, pp. 65-76. PDF

B. Jung, H. Ben Amor, G. Heumer & M. Weber. From Motion Capture to Action Capture: A Review of Imitation Learning Techniques and their Application to VR-based Character Animation. Proceedings VRST 2006 – Thirteenth ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 145-154.  PDF

C. Drebenstedt, B. Jung & P. Löber. Modulares Gesamtkonzept zur dynamischen Betriebsplanung und –führung. KIB - Kolloquium für Innovation im Braunkohlenbergbau. 2006. 

G. Heumer, M. Weber, H. Ben Amor & B. Jung. Calibration-free Recognition of Grasp Types – A Comparison of Classification Methods. Proceedings Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR. 2006.

H. Ben Amor, S. Ikemoto, T. Minato & H. Ishiguro. Learning Android Control using Growing Neural Networks. Proceedings of JSME Robotics and Mechatronics Conference ROBOMEC, 2006.

H. Ben Amor, J. Murray & O. Obst. Fast, neat, and under control: Arbitrating between steering behaviors. In Steve Rabin, editor, AI Game Programming Wisdom 3, volume 3 of Game Development Series. Charles River Media, March 2006.

G. Heumer, D. Carlson, S. H. Kaligiri, S. Maheshwari, W.-U. Hasan, B. Jung, A. Schrader: Paranoia Syndrome - A Pervasive Multiplayer Game using PDAs, RFID, and Tangible Objects. Pergames 2006 - Third International Workshop on Pervasive Gaming Applications. 2006. PDF

W. A. Mansilla & B. Jung: Emotion and Acousmetre for Suspense in an Interactive Virtual Storytelling Environment. In Proc. GDTW 2005 - The Third Annual International Conference in Computer Game Design and Technology. 2005.

M. Weber, G. Heumer & B. Jung: Towards Grasp Learning in Virtual Humans by Imitation of Virtual Reality Users. In Processings Zweiter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR. Shaker-Verlag. 2005.  PDF